After a month or so of slacking off and changing ideas we (robhalford and I) finally have something to show!
http://www.swfcabin.com/open/124934316 2
Everything of course if very unfinished at the moment, some of the background art is just scribbles and the engine has alot of bugs in it, but a playable demo I think is alot more interesting that just a few screenshots.
As for screenshots, the picture below is the protagonist, on the right, and the antagonist, albeit a scaled down version, on the left. The Antagonist resides in a giant tower that the hero must climb in order to save whatever it is he's trying to save. I don't want to give away too much, but each floor of the tower will have a different visual and strategical theme .
*edit: Updated with a less glitchy version
RobHalford
Yeah I'm gonna be switching up the engine so the hitTests don't shit all over everything like they do now.
Still, I think it's a really cool way to explore the level.